# HexWar Management System (“HMS”)

## One size doesn’t fit all

We know that different sizes, budgets, and outcomes require different strategies. Our products are based around the following key attributes:

_*For the Classic games this isn’t currently possible but is a future aspiration_

## HMS

### HexWar Management System

- Launches Cloud Native Games
- User and Team profiles
- Provides Individual and Team Play
- Tournament and Challenge Modes
- All data stored centrally
- Designed to be run “airgapped” / deployed in secure environments

## BAR

### Before Action Tool

- Allows Company Commander Modern games to be annotated before play

## AAR

### After Action Tool

- Allows analysis of play and outcomes
- With Code Wizards AI magic
- Global Tournaments
- Leaderboards
- “Headless” versions to run multiple simulations

## PME Games

### [Company Commander AI](https://pme.hexwar.com/project/company-commander-ai/)

Company Commander AI is the advanced “headless” edition of Hexwar’s flagship tactical PME platform…

[Read more](https://pme.hexwar.com/project/company-commander-ai/)

### [Company Commander Anywhere](https://pme.hexwar.com/project/company-commander-anywhere/)

Company Commander Cloud – integrated with HWS and optimized for Cloud Environments

[Read more](https://pme.hexwar.com/project/company-commander-anywhere/)

### [Company Commander](https://pme.hexwar.com/project/company-commander/)

Integrated into Tournament and Challenge Modes, Force Builder capable so players can construct their own force…

[Read more](https://pme.hexwar.com/project/company-commander/)
